
Save the Drowned
In the drowned city of Veyra, the sea remembers every scream. Lira Voss hears them all, ghost-voices trapped in water, clawing at her sanity. They call her cursed. They’re wrong. She’s the key....
In the drowned city of Veyra, the sea remembers every scream. Lira Voss hears them all, ghost-voices trapped in water, clawing at her sanity. They call her cursed. They’re wrong. She’s the key to a buried machine that can drain the flood and wake the city from its fifty-year coma. But the price is simple: to save Veyra, Lira must become its living archive, carrying every grief, every betrayal, every last breath forever. Some doors only open one way. She’s about to open the one that never should have closed. To know more, listen to 'Save the Drowned' only on Pocket FM!
- E1. That Floor
- E2. The Sunken District
- E3. The Vault
- E4. The First Lie
- E5. The Achive
- E6. The Cartographers Wake
- E7. The Dry Horizon
- E8. Sky Fall
- E9. The Void Between Stars
- E10. It Has Begun
- E11. Dreamer
- E12. Waker
- E13. Blank
- E14. Chronos
- E15. Nexus
- E16. The Aether
- E17. Logos
- E18. The Mythos
- E19. The Chaos
- E20. Chaos Again