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Clausebound

Clausebound

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Fantasy

On a promise-powered sky train, a student with a mirror-only system can branch vows—merging wins while discarded “Forks” come hunting. Store description (≈130–150 words) Clausebound is a progression fantasy where promises are....

On a promise-powered sky train, a student with a mirror-only system can branch vows—merging wins while discarded “Forks” come hunting. Store description (≈130–150 words) Clausebound is a progression fantasy where promises are physics. The roaming academy Syllabus runs on kept oaths; broken ones slow the engine. First-year Lio discovers a secret UI that appears only in reflections. Phrase a vow well and the system compiles an Edict. Better yet, Lio can branch a clause in a mirror—test it for 30 seconds, then merge the best version into reality. The catch? Every discarded branch becomes a hostile Fork, a shadow-self that remembers what Lio almost became. As the train begins to drag—someone is feeding the engine broken promises—Lio must win dusk duels on the Clause Deck, out-word rival prodigy Ariad “the Golden Clause” Vale, and gather clues hidden in living reflections. If the Syllabus stalls above Gravemarket, every student oath turns permanent. To save the train—and medicine for a sibling—Lio will spend only what they can live with.