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Shardfall

Shardfall

52 PlaysFantasy

Bryn Ashford has spent seventeen years dreaming about adventure. She just never expected adventure to find her first. Raised in the quiet village of Fenwatch, Bryn has always imagined a life beyond....

Bryn Ashford has spent seventeen years dreaming about adventure. She just never expected adventure to find her first. Raised in the quiet village of Fenwatch, Bryn has always imagined a life beyond its familiar roads—a life of legendary adventurers, forgotten ruins, dangerous monsters, and stories worth telling. When she earns a place in Valkenhold’s famed White Lantern Games, it finally feels like her chance to become the kind of hero she has always dreamed of being. But the road beyond Fenwatch is bigger, stranger, and far more dangerous than the stories ever made it sound. Across the realm of Dresa, pieces of a forgotten past are beginning to surface. Ancient ruins hold histories that should not exist. Sacred relics behave in ways no scholar can explain. A secretive order insists that the history everyone knows is a lie. And somehow, four legendary dragons—creatures believed dead for centuries—are connected to it all. Joined by companions who will become friends, rivals, mentors, and something closer to family, Bryn is drawn into a mystery stretching back to an age the world itself has forgotten. What begins as one young woman's search for adventure becomes a journey across kingdoms, battlefields, lost temples, underground cities, and places untouched for generations. Because Dresa's greatest legends aren't simply wrong. Someone made the world forget the truth. And buried beneath that forgotten history is a secret powerful enough to change Dresa forever. The dragons may never have died. The heroes may never have won. And Bryn Ashford is about to discover that becoming a hero isn't about never falling. It's about choosing to get back up.